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} div The software has made it possible for me to watch the National Football League matches from virtually anywhere Sirius has over 125 commercial free channels2 rushing yards per game, second only to Nevada in the NCAA Football Bowl Subdivisioncom/profile_background_images/403364355/Twitter_IndyBG This year s first pick may be one of the biggest blunders in many years2012 (Monday) (Local Time)VolleyballMichael Turner Jersey Women s preliminariesChina v Turkey (09 30)Serbia v South Korea (11 30)Dominican Republic v Russia (14 45)USA v Brazil (16 45)Italy v Japan (20 00)Great Britain v Algeria (22 00)Sports fans and supporters around the globe watch London Olympic 2012 all game Live Streaming upauthor {line-height 20px;color #333;font-family Arial, Helvetica, sans-serif;} Instead a photographer will highlight your best features t[[Rob Gronkowski Jersey http //www.patriotsnflofficialstore.com]] o create a beautiful shot04 Earnings $1Tony ShaloubThis season ticket holder has more Emmys than youNFL Divisional Playoff Predictions This week it stands to reason that the task I face is far more daunting than the last She has also had a line of shoes and jewelry Restoring and maintaining resilience is often a matter of being in close contact with your physical and emotional statusCditto184461049246912513{background #9AE4E8Rob Gronkowski Jersey Rush sold concert tickets to 37 markets in the United States and Canadatwitter-inner-ditto221997961155067904 div Phillips seemed to be the star of the show last night, with way more camera time than Sanchez, although her simple rendition of “I Will Always Love You” rocked the house down and gave her fans some hope that perhaps she would sweep the night after allGetting cheap software discounts does not mean that the product you are getting is cheap and ill-madetimestamp a Just plan to have the food cooked at least an hour and a half before the game starts2012 National Football League Pre-Season Schedule (All times Eastern)Sunday, August 5Arizona vsreply span {background-position 0px 3px;} p Tommy Thompson (in bush s cabinet in Dept Hot subs such as meatball, pulled pork and Philly cheese steak are hot on the menu of many tailgaters Managing the promotional programs for the players and teamstimestamp {font-size 12px;display block;color #999;} pretweet span {background-position -80px 3px;} p He was in the mood to celebrate In the words of Jack Welch, former CEO of GE, "When you take on a leadership role, it s no longer about you, it s about themretweet span {background-position -80px 3px;} p Other than that, Morita was mostly a bit player, but one you would recognize on TV shows from Happy Days to Baywatch An attempt to collect and list down some of the interesting names is done in the following write updittoTweet span There are many different sites on the world wide web that need you to use interesting or cool screen names El Laberinto de la Soledad , a study of the Mexican identity and thought and his poetic works like Libertad de Pisis and Piedra de sol are some of his most famous contributions to Mexican literature It is sold in many health stores; 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[Vita API, Version 1] video.info 番組情報を得る。 実験放送第2弾などでは、「このデバイスでは再生できない番組です」とエラーになり、情報を取得できなかったので注意 おそらくVitaや3DSで再生できない番組の情報は取得することができないのだろう リクエスト URL GET http //api.ce.nicovideo.jp/liveapi/v1/video.info?__format={format} v={id} format xml または json (デフォルト=無指定は xml) id 番組 ID データ形式 XML または JSON 形式。 データサンプル __format=json v=lv180374957 の場合 { "nicolive_video_response" { "@status" "ok", "video_info" { "community" "", "livetags" { "locked" { "livetag" [ "公式将棋", "将棋", "棋聖戦", "羽生善治", "森内俊之", "村山慈明", "山田久美" ] } }, "video" { "_currentstatus" "onair", "_picture_url" "http //nl.simg.jp/img/a131/392416.207ee8.jpg", "_thumbnail_url" "http //nl.simg.jp/img/a131/392385.af1a83.jpg", "_timeshift_limit" "7", "_ts_archive_end_time" "2014-05-30 00 40 00", "_ts_archive_released_time" "", "_ts_archive_start_time" "", "_ts_is_endless" "0", "_ts_reserved_count" "7233", "_ts_view_limit_num" "0", "_use_tsarchive" "0", "channel_only" "0", "comment_count" "16690", "community_only" "0", "description" "スマートフォンから番組へのメール投稿はコチラから 【告知】7/19(土)~ 電王戦リベンジマッチ 激闘23時間 第85期棋聖戦五番勝負を完全生中継! 羽生善治 棋聖に森内俊之 竜王が挑戦する今期の棋聖戦五番勝負。 大盤解説は午前9時から村山慈明 七段(解説)、山田久美 女流三段(聞き手)でお届けいたします。 なお、タイムシフト視聴ができるのは対局の7日後までとなります。 みなさまのご視聴をお待ちいたしております。 棋聖戦五番勝負第1局第2局第3局第4局第5局羽生善治 棋聖〇○---森内俊之 竜王●●--- 棋聖戦将棋七大公式タイトル戦のひとつ。 持ち時間4時間(切れると1分の秒読み)。 棋士紹介羽生善治 棋聖 プロフィールページ森内俊之 竜王 プロフィールページ 解説・聞き手村山慈明 七段 プロフィールページ山田久美 女流三段 プロフィールページ ◎主催:産経新聞社・日本将棋連盟 ●日本将棋連盟モバイル特設ページはこちら↓↓", "end_time" "2014-07-06 02 00 00", "hidescore_comment" "0", "hidescore_online" "0", "id" "lv180374957", "is_hq" "1", "open_time" "2014-07-05 08 50 00", "provider_type" "official", "related_channel_id" "ch422", "start_time" "2014-07-05 09 00 00", "timeshift_enabled" "1", "title" "将棋 第85期棋聖戦 五番勝負第3局 羽生善治棋聖 vs 森内俊之竜王", "user_id" "394", "view_counter" "36487" } } } } ※ タグが 1 つしかない場合、"livetag" "ゲーム" にようになります。 (__format=xml )v=lv180374957 の場合 ?xml version= 1.0 encoding= utf-8 ? nicolive_video_response status="ok" video_info video id lv180374957 /id title 将棋 第85期棋聖戦 五番勝負第3局 羽生善治棋聖 vs 森内俊之竜王 /title description スマートフォンから番組へのメール投稿はコチラから 【告知】7/19(土)~ 電王戦リベンジマッチ 激闘23時間 第85期棋聖戦五番勝負を完全生中継! 羽生善治 棋聖に森内俊之 竜王が挑戦する今期の棋聖戦五番勝負。 大盤解説は午前9時から村山慈明 七段(解説)、山田久美 女流三段(聞き手)でお届けいたします。 なお、タイムシフト視聴ができるのは対局の7日後までとなります。 みなさまのご視聴をお待ちいたしております。 棋聖戦五番勝負第1局第2局第3局第4局第5局羽生善治 棋聖〇○---森内俊之 竜王●●--- 棋聖戦将棋七大公式タイトル戦のひとつ。 持ち時間4時間(切れると1分の秒読み)。 棋士紹介羽生善治 棋聖 プロフィールページ森内俊之 竜王 プロフィールページ 解説・聞き手村山慈明 七段 プロフィールページ山田久美 女流三段 プロフィールページ ◎主催:産経新聞社・日本将棋連盟 ●日本将棋連盟モバイル特設ページはこちら↓↓ /description user_id 394 /user_id open_time 2014-07-05 08 50 00 /open_time start_time 2014-07-05 09 00 00 /start_time end_time 2014-07-06 02 00 00 /end_time provider_type official /provider_type related_channel_id ch422 /related_channel_id _thumbnail_url http //nl.simg.jp/img/a131/392385.af1a83.jpg _picture_url http //nl.simg.jp/img/a131/392416.207ee8.jpg _currentstatus onair hidescore_online 0 /hidescore_online hidescore_comment 0 /hidescore_comment community_only 0 /community_only channel_only 0 /channel_only view_counter 68467 /view_counter comment_count 30903 /comment_count _timeshift_limit 7 _ts_archive_released_time / _use_tsarchive 0 /_use_tsarchive _ts_archive_start_time / _ts_archive_end_time 2014-05-30 00 40 00 /_ts_archive_end_time _ts_view_limit_num 0 /_ts_view_limit_num _ts_is_endless 0 /_ts_is_endless _ts_reserved_count 7296 /_ts_reserved_count timeshift_enabled 1 /timeshift_enabled is_hq 1 /is_hq /video community / livetags locked livetag 公式将棋 /livetag livetag 将棋 /livetag livetag 棋聖戦 /livetag livetag 羽生善治 /livetag livetag 森内俊之 /livetag livetag 村山慈明 /livetag livetag 山田久美 /livetag /locked /livetags /video_info /nicolive_video_response 更新履歴 2018/7/12 実験放送第2弾について追記 2014/7/5 記述
https://w.atwiki.jp/v2cwiki/pages/189.html
概要 備考 [T20110217]以降でポップアップのリンク先を開く場合、ネットワーク接続の許可が必要になりました。${V2CSCRIPT Fr}を、${V2CSCRIPT SFr}に変更してください。 元レス http //yy61.60.kg/test/read.cgi/v2cj/1252074124/352 http //yy61.60.kg/test/read.cgi/v2cj/1365215326/307 設定方法 1.こちらの移動先から PopupStatusNicovideo.js をダウンロードする。 2.ファイルを解凍しスクリプトとフォルダすべてをV2C保存用フォルダのscriptフォルダに入れる。(scriptフォルダがなければ作成する。) 3.V2C保存用フォルダのURLExec2.datの任意の箇所に下記のような内容を記述する。(URLExec2.datがなければメモ帳等のテキストエディタを利用し文字コードをshift-jisにして作成する。) http //(www\.|tw\.|es\.|de\.|)nicovideon?\.jp/(? (? watch|thumb)(? _naisho|_result)?(? \?v=|/)|\?p=)(\w+)http //$1nicovideo.jp/watch/$2${V2CSCRIPT SFr} PopupStatusNicovideo.js http //tn-skr\.smilevideo\.jp/smile\?i=(\d+)http //www.nicovideo.jp/watch/sm$1${V2CSCRIPT SFr} PopupStatusNicovideo.js http //(? www\.)?smilevideo\.jp/view/(\d+)http //www.nicovideo.jp/watch/sm$1${V2CSCRIPT SFr} PopupStatusNicovideo.js http //(? (? nicopon\.jp|home\.1555\.info)/(? video/(? player|src)|getflv)|nicosns\.inventor\.jp/download|(? www\.)?nicometer\.net/video|nicosen\.net|niconail\.info)/(\w+)http //www.nicovideo.jp/watch/$1${V2CSCRIPT SFr} PopupStatusNicovideo.js http //(? nico\.webdeki-hp\.com|jbbs\.livedoor\.jp/auto/5849)/\?(\w{2}\d+)$http //www.nicovideo.jp/watch/$1${V2CSCRIPT SFr} PopupStatusNicovideo.js 4.V2Cを再起動、または「メインメニュー」→「ファイル」→「再読み込み」→「URLExec2.dat」から、設定ファイルを再読み込み。 これでスレに貼られたニコニコ動画のURLにマウスオーバーするとその動画の情報がポップアップされるはずです。 URL判定の正規表現は配布されているImageViewURLReplace.datやURLExec.dat等を参考にしましょう。 コメント 名前 コメント ↓解決済み -- 名無しさん (2013-12-29 02 45 15) ニコニコ動画:GINZAになってからエラーが出るようです 下記を参照して修正して下さい http //yy61.60.kg/test/read.cgi/v2cj/1365215326/307 -- GINZAによる仕様変更 (2013-12-19 02 53 11)
https://w.atwiki.jp/yorunonaisekai/pages/14.html
概要 禁断のアングラSNS「red video info」は、異常性癖・暴力・スナッフビデオ……などが投稿されている、知る人だけが知る世界。 しかし閲覧数は多く、これらを密かに楽しんでいる人々は少なくないようだ。 その投稿者の中に、「レグルス」と呼ばれている人気の男子ユニットがあった。 彼らがどこから配信をしているかはわからないが、8人が同じ場所にいる。 たまに仲良しオフショットも上げてくる等で癒してくるので油断ならない。 …という設定であれこれ絵を描きたい!エロゲー並みの簡単な設定でR18G絵を描きたい! という企画です。 舞台 舞台は現代日本風で、ネット・スマホも普通にあるような世界 ただし人身売買の話がよく聞かれたりして、現代日本より治安がよろしくない。 red video infoというSNSについて アングラSNS「red video info」は、もともと「video」と名の付く通り、 スナッフビデオや流出画像がいきつく場所としてネット黎明期から存在していた。 近年になって開始されたSNSであるRVIも、そういったものが好きな人の集まりになっている。 よくあるのがソフトSM的な画像であったりするが、 中には拷問、処刑、カニバリズム…など、一般人にはおよそ実現不可能なものもある。 運営が何者なのか、なぜ軍などに咎められず存続できるのか…謎が多い。 また、閲覧数によって収入が得られるシステムがあり、トップ層は相当の報酬を得ていると言われる。 ネットでの隠語として「RVI」「赤画」とも呼ばれている。 「飼育箱」について この世界では、金持ちが「飼育箱」というものでお気に入りの人間・奴隷を囲っておく風習のようなものが残っている。 囲われている奴隷たちは「蝶」とも呼ばれる。 よくあるのが美女を囲っている飼育箱だが、美少年を囲う趣味のものもある。 蝶たちは、様々な理由で、攫われてきたり、自ら志願する等で蝶になっている。 レグルスの8人はおそらく「どこかの飼育箱の蝶」なのだろうということが閲覧者から予想されていて、実際にそうである。 表には出てこないが、飼育箱のオーナーがいる。
https://w.atwiki.jp/earthquakeinfo_en/pages/15.html
Train Status (Last updated March 14 2014)JR LinesShinkansen JR East Tohoku area trunk lines (non-Shinkansen) JR East Tohoku area local linesSendai - Ishinomaki direct trains JR East Kanto area (Tokyo and around Tokyo) JR East Nagano, Niigata area JR Central (Shizuoka, local trains) JR Hokkaido JR West Detours to major Tohoku citiesTokyo - Akita, Morioka and Aomori via Niigata Tokyo - Yonezawa via Niigata Tokyo - Aizu-Wakamatsu and Kouriyama by inland route Tokyo - Ishinomaki via Kogota Tokyo - Aizu-Wakamatsu via Niigata Non-JR Lines Tohoku area Non-JR Lines northern Kanto Area (Ibaraki, Tochigi, Gunma) Non-JR Lines Tokyo area Downtown Tokyo to Narita Airport Downtown Tokyo to Haneda Airport Refunds of unused tickets and passes, reservations, etc. Airport InformationSendai Airport Fukushima Airport Other Tohoku area airports Airlines BusLong-distance bus companies in the Tohoku areaJR Bus Tohoku JR Bus Kanto Konan Bus Iwate-ken Kotsu Iwate Kenpoku Bus Higashi Nippon Express Miyagi Koutsuu (Miyakou Bus) Yamagata Koutsuu (Yamako) Fukushima Koutsuu Aizu Bus Shin-Jouban Koutsuu Intercity bus routesSendai - Yamagata Airport direct Sendai - Yamagata Sendai - Tokyo Shinjuku Sendai - Tsuruoka, Sakata Sendai - Niigata Sendai - Fukushima Fukushima, Koriyama - Tokyo Shinjuku Kouriyama - Fukushima Kouriyama - Sendai Kouriyama, Fukushima - Morioka Fukushima - Morioka Sendai - Ishinomaki Sendai - Ichinoseki Sendai - Hiraizumi, Chusonji Sendai - Morioka Morioka - Akita Airport direct Bus services in Miyagi-ken Charted buses for volunteers Ferry StatusFerry companies serving the Tohoku areaOarai - Tomakomai Ferry Nagoya - Sendai - Tomakomai Ferry Road Traffic Status in Tohoku Area Lost and damaged vehicles General safety tips [部分編集] Train Status (Last updated March 14 2014) Important Train schedules are subject to abrupt changes. Information here is not updated in real-time. Temporary (additional) service curtailments can happen due to earthquakes, power shortages and safety reasons. As of March 14 2013, several rail lines along the Pacific coast in Fukushima, Miyagi and Iwate are still closed. JR East is considering the cancellation of low-traffic lines, and rebuilding others along new inland courses; the process will take years. Negotiations with local communities have just begun, The Shinkansen and rail lines in the inland Tohoku area are operating along normal schedules. Heavy rains in late July 2011 damaged some local lines in the Niigata area; one local line is still closed. The largest threat to rail services is earthquakes. Scholars agree that Japan has entered a period of increased seismic activity. A large quake can stop rail services for hours. The Shinkansen has proved its safety but it is also highly sensitive. The power situation is improving. Railways in the east Japan area got through Summer 2013 without canceling runs. Lights were dimmer, air conditioners were weaker to save energy, but this was the extent of the inconveniences. In fact there was enough power to operate seasonal extra trains. In west Japan, power margins were slimmer JR Kyushu canceled some runs during daytime hours till September 7 2012. During Summer 2013 only JR Shikoku canceled services for power conservation - and only a little. The whole nation got through 2013 without any blackouts. Conservation is on everyone s mind. Factories adjusted shifts to reduce peak power usage. Solar panels are being installed at a rapid pace. It seems also that predictions from the utility companies were too pessimistic. Major railways are cutting down on electricity usage by installing efficient vehicles. Official websites may have pages that are not up to date, even in the Japanese pages. In one occasion the maintainer of this page has contacted a rail company to point out a timetable error on their official website. (It was promptly corrected.) Information available from foreign language pages is sketchy at best. Sources official websites of railway companies. JR Lines [部分編集] Shinkansen Updated 10 50 March 8 2013 EN http //www.jreast.co.jp/e/index.html JP http //www.jreast.co.jp/ All Shinkansen sections are open. Operations normal on all lines from September 23 2011. JR East Shinkansen timetables will change March 16 2013. Shinkansen timetables and some messages from JR East (in English) EN http //jreast-shinkansen-reservation.eki-net.com/pc/english/common/timetable/index.html JR East global information center EN http //www.jreast.co.jp/e/customer_support/information_center.html JR East Infoline EN http //www.jreast.co.jp/e/customer_support/infoline.html [部分編集] JR East Tohoku area trunk lines (non-Shinkansen) Updated 13 50 March 14 2014 Lines west of the Tohoku Shinkasen are open. Timetables will change slightly on March 15 2014. EN http //www.jreast.co.jp/e/index.html JP http //www.jreast.co.jp/ Line Section Status Tohoku Fukushima - Sendai Some through runs to/from Joban Line canceled, otherwise normal. Sendai Airport Transit service to the airport terminal resumed October 1 2013. Tohoku Sendai - Ichinoseki Near normal. Rapid Minami Sanriku (through train to Sanriku area) canceled 2 runs each way. Tohoku Ichinoseki - Morioka Normal. Hiraizumi Station is in this section. Joban Iwaki - Hirono Reopened October 10. Joban Hirono - Haranomachi Closed. Section near damaged nuclear power plant. Recovery not in sight. Substitute bus to Haranomachi available from Watari. Joban Haranomachi - Souma Isolated section reopened December 21 2011. Joban Souma - Watari Watari - Hamayoshida reopened March 16 2013. Work in progress for the remaining section. Joban Watari - Iwanuma - (Sendai) Special timetable. Banetsu West Kouriyama - Aizu-Wakamatsu Normal Banetsu West Aizu-Wakamatsu - Niitsu - (Niigata) Suffered damage from heavy rains in late July 2011. Reopened October 14 2011. Normal services on lines not listed above. JR East Tohoku area local lines Updated 13 50 March 14 2014 JP http //www.jreast.co.jp/pdf/saikaijoukyou.pdf (Map, Recovery schedules) JP http //www.jr-sendai.com/eq.html (JR East Sendai provisional timetables) JP http //www.jr-morioka.com/ (JR East Morioka provisional timetables) JP http //www.jreast.co.jp/akita/ (JR East Akita) Lines on the Miyagi, Iwate coast are closed and recovery is not in sight. Joban Line is closed near the Fukushima Daiichi Power Plant. Tadami Line is closed due to damage from heavy rains in late July 2011. These are the only closed sections. Line Section Status Senseki Aoba-dori - Takagimachi Reopened May 28 2011. Near normal.Matsushima-Kaigan Station is in this section. Senseki Takagimachi - Rikuzen-Ono Closed. Rikuzen-Ono - Yamoto reopened March 17 2013. Remaining section to reopen by Spring 2016. Substitute buses running between Matsushima-Kaigan - Yamoto.(Transfer at these stops, rather than Takagimachi, Rikuzen-Ono)Sendai - Ishinomaki is 2 hours by train - bus - train.Ishinomaki Line is open to Ishinomaki. See below for substitute rapid service via Ishinomaki Line. Senseki Yamoto - Ishinomaki About one run per hour. Ohfunato Ichinoseki - Kesennuma Reopened April 18 2011 Ohfunato Kesennuma - Sakari Closed. Recovery not in sight. JR East wants to convert this line to bus. Kamaishi Hanamaki - Kamaishi Normal Yamada Morioka - Miyako Near normal from April 29 2011 Yamada Miyako - Kamaishi Closed. Damage severe. Iwaizumi (bus) Iwaizumi - Miyako Buses resumed April 11 2011. Abolished as a rail line. Hachinohe Hachinohe - Kuji Open. Remaining closed section reopened March 17 2012. Tadami Aizu-Wakamatsu - Tadami Bridge destroyed by flood late July 2011. Aizu-Wakamatsu - Aizu-Kawaguchi open. Recovery not in sight for Aizu-Kawaguchi - Tadami. Substitute bus running. Tadami Tadami - Koide Open. Tagokura Station closed permanently. Banetsu East Kouriyama - Iwaki Normal Ishinomaki Kogota - Maeyachi Open. Ishinomaki Maeyachi - Ishinomaki Reopened May 19 2011. Ishinomaki Ishinomaki - Onagawa Ishinomaki - Watanoha reopened March 17 2012. Watanoha - Urashuku reopened March 16 2013. Urashuku to Onagawa is 2.5 km. Kesennuma Maeyachi - Yanaizu Reopened April 29 2011. Kesennuma Yanaizu - Kesennuma Work in progress to convert the right of way to a dedicated bus lane. Bus service between Yanaizu and Kesennuma started August 20 2012. Travel time 2 hours between Yanaizu and Kesennuma. May never reopen as a rail line. Substitute bus services, Miyagi coast area JP http //jr-sendai.com/operation Provisional timetables, substitute bus services, Iwate coast area JP http //www.jr-morioka.com/news/ JR East global information center EN http //www.jreast.co.jp/e/customer_support/information_center.html JR East Infoline EN http //www.jreast.co.jp/e/customer_support/infoline.html Sendai - Ishinomaki direct trains Updated 9 26 March 19 2013 Direct rapid service between Sendai and Ishinomaki. Depart Sendai Arrive Ishinomaki status 6 23AM 7 31 Weekday only, to June 28 2013. 17 58 19 02 Daily Depart Ishinomaki Arrive Sendai status 6 27AM 7 35 Daily 18 17 19 38 Weekday only, to June 28 2013. Via Tohoku Line, Kogota Station, Ishinomaki Line. Non-stop between Sendai and Ishinomaki. Weekday only runs are provisional, but JR keeps extending the period. Ishinomaki - Sendai through fare 820 yen. Senseki Line fare in effect. No express charge. Official announcements from JR East Sendai JP http //www.jr-sendai.com/wp-content/uploads/2013/01/press_20130131-harurinji.pdf JP http //www.jr-sendai.com/wp-content/uploads/2012/11/press_20121109-ishinomaki.pdf JP http //www.jr-sendai.com/wp-content/uploads/2012/04/%E8%87%A8%E6%99%82%E7%9B%B4%E9%80%9A%E5%BF%AB%E9%80%9F%E5%88%97%E8%BB%8A%E3%81%AE%E9%81%8B%E8%BB%A2%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6.pdf JP http //www.jr-sendai.com/wp-content/uploads/2012/09/press_20120914-sendaiishinomaki.pdf The through train departs from the ground level Tohoku Line platform at Sendai Terminal, not the underground Senseki Line platform. Sendai - Ishinomaki by Senseki Line and substitute bus is about 2 hours. One run each way during daytime hours, more during peak hours. Shinkansen (via Furukawa) is not practical, for the local line between Furukawa and Ishinomaki is slow. Ishinomaki - Furukawa is roughly one hour. Furukawa - Ishinomaki takes two hours, including waiting time at Furukawa. Currently bus is most convenient between Sendai and Ishinomaki. Miyagi Koutsuu Bus JP http //www.miyakou.co.jp/cms/express/desc/34/ Fare 800 yen one way, 1500 yen round trip There are reports that this bus is crowded during some hours. [部分編集] JR East Kanto area (Tokyo and around Tokyo) See JR East to Narita Airport and JR East Kanto area (Tokyo and around Tokyo) in Tokyo Area Trains [部分編集] JR East Nagano, Niigata area Updated 6 25 September 11 2012 Due to the heavy rains of late July 2011, several sections closed. As of September 2012, the Tadami Line is still closed. The Joetsu Local Line reopened August 13 2011. Iiyama Line reopened mid September. Ban etsu West Line reopened October 14 2011. Tadami - Oshirakawa will reopen October 1 2012. Tadami will become accessible from the Niigata side by train. Recovery is not in sight for Aizu-Kawaguchi - Tadami on the Fukushima side. Substitute buses are available but they do not connect to services on the Niigata side. Details in Japanese http //www.jrniigata.co.jp/ http //www.jrniigata.co.jp/press/20120907tadamisen.pdf [部分編集] JR Central (Shizuoka, local trains) See JR Central (Shizuoka) in Tokyo Area Trains [部分編集] JR Hokkaido Updated 13 50 March 14 2014 EN http //www2.jrhokkaido.co.jp/global/index.html JP http //www.jrhokkaido.co.jp/ JR Hakodate Station and nearby service facilities were hit by the tsunami on March 11. Regular services have resumed by late May 2011. Line/Service type Section Status Hakucho, Super Hakucho intercity day Hakodate - Aomori Normal. Seasonal extras running in Summer 2012. Express Hamanasu budget night Sapporo - Aomori Normal Hokutosei luxury night Sapporo - Tokyo (Ueno) Resumed May 20 2011. Cassiopeia luxury night Sapporo - Tokyo (Ueno) Resumed May 20 2011. Twilight Express luxury night Sapporo - Osaka Normal. In early 2016 the Shinankansen will open between Shin-Aomori and Hakodate. The night trains listed above are likely to be canceled by then. These trains are popular and the sayonara element will make them even more so they will be difficult to book during holidays. Several serious accidents happened during April - July 2013. Due to the need to diagnose mechanical problems and implement remedies, intercity limited express services will be partially canceled to end of September at least. The official timetable changed in November 2013; service curtailments became permanent. The railway is not in its best possible condition and will be challenged if a major earthquake hits the area. [部分編集] JR West Updated 13 28 April 3 2012 EN http //www.westjr.co.jp/english/global.html JP http //www.westjr.co.jp/ Long-distance trains between Osaka and northern Japan have resumed by April 2 2011. Night train Nihonkai (Osaka - Aomori 1 run daily) resumed March 18 2011. Peak-only service from March 2011. Twilight Express resumed April 2 2011. Due to shortages in replacement parts, frequency was reduced for a short while on some lines that use older electric cars. JR West has secured supply and operations have resumed to normal. Detours to major Tohoku cities The rail routes listed here are wide, time-consuming detours. However they have the advantage that they avoid the Fukushima area. [部分編集] Tokyo - Akita, Morioka and Aomori via Niigata Updated 14 00 March 14 2013 This route avoids Fukushima altogether. By Joetsu Shinkansen and Uetsu Line Tokyo - Akita is about 6 hours. There are 3 Inaho between Niigata - Akita in each direction per day. At Akita connections to/from Morioka and Aomori are available. The Akita - Aomori train is called Tsugaru. To Akita the Akita Shinkansen is faster (by one hour and a half), to Aomori and Morioka the Tohoku Shinkansen is much faster, but this course avoids the risks of travel through Fuksuhima. The scenery is better too. Night train Akebono (Ueno - Aomori) though quite popular, made the last regular run March 14. It will continue running as a seasonal service for some time. [部分編集] Tokyo - Yonezawa via Niigata Updated 13 27 April 29 2011 Yamagata Shinkansen opened April 12. This section retained for those who want to avoid trips through Fukushima. Tokyo - Yamagata is about 5.5 hours by this route. (By Shinkansen it is 3 hours.) Connections to Fukushima and Yamagata are available at Yonezawa. [部分編集] Tokyo - Aizu-Wakamatsu and Kouriyama by inland route Updated 6 48 March 17 2012 EN http //www.tobu.co.jp/foreign/contact.html JP http //www.tobu.co.jp/ JP http //www.yagan.co.jp/ JP http //www.aizutetsudo.jp/ Timetables JP http //www.aizutetsudo.jp/ekilist/tt_all_new.pdf EN http //www.tobu.co.jp/foreign/timetable.html Tobu section-rapid (kukan-kaisoku) trains do not require extra fare. They are commuter type trains with toilets and fixed "box" style seats. See interior photos Tobu Ltd. Express require extra fare. For Tobu connection train stops and fare see Tobu Line Guide No extra fare required for the fast trains of Aizu Railway Aizu Mount Express and Aiu Ose Express. Tokyo - Aizu-Wakamatsu is faster via Kouriyama by Shinkansen. However the Shinkansen tends to stop running after earthquakes and runs closer to the damaged nuclear power plant. Aizu-Wakamatsu to Kouriyama is about 70 minutes by train. Operations are normal. Aizu Bus runs from Aizu-Wakamatsu to Kouriyama, Fukushima and Sendai. Kouriyama is 90 minutes, Fukushima 100 minutes, Sendai 2.5 hours from Aizu-Wakamatsu. JP http //www.aizubus.com/ Aizu London Taxi is a taxi and tour bus operator which runs buses from Aizu-Wakamatsu to Yonezawa JP http //www.london-taxi.jp/t_masukoto/ [部分編集] Tokyo - Ishinomaki via Kogota Updated 10 47 August 1 2012 The usual route between Tokyo and Ishinomaki is Shinkansen to Sendai and Senseki Line onward. This is not possible for the Senseki Line is partially closed due to tsunami damage. An alternate route is to take the Shinkansen one stop further to Furukawa and then take the Rikuu East Line to Kogota, and from there the Ishinomaki Line to Ishinomaki. In most cases two transfers are required. In many cases connections at Furukawa are poor. In such cases it is cheaper to get off the Shinkansen at Sendai and use the Tohoku Local Line to Kogota. If using an automated pathfinder specify Kogota as a stopover point. (With Hyperdia enter "KOGOTA" in the field PASS1 in the details page.) Also enter the date of the trip, for Tohoku Shinkansen seasonal runs often provide better connections. JP http //ishinomaki-photo.blogspot.jp/2012/04/blog-post_24.html JP https //docs.google.com/document/pub?id=1Wuvz760IVXLrhz6gvkUcKSGP9MJapzrWgL2W3fjlUrw [部分編集] Tokyo - Aizu-Wakamatsu via Niigata Updated 6 12 October 17 2011 Tokyo - Niigata is about 2 hours by Shinkansen. Niigata - Aizu-Wakamatsu is about 3 hours by Ban etsu Line local/rapid train. Closed due to heavy rains in late July 2011. Reopened October 14. The Tadami Line is closed. Recovery not in sight. [部分編集] Non-JR Lines Tohoku area Updated 10 19 March 15 2013 Sanriku Railway will be completely open by April 6 2014. Operator Section Status AoimoriIGR Morioka - Aomori Normal Tsugaru All Normal Kounan All Normal Akita Nairiku Juukan All Normal including Express Moriyoshi Yuri Kougen All Normal Towada Kankou All Line closed end of March 2012. Sanriku (north) Miyako - Kuji Kuji - Tanohata and Miyako - Omoto open. The rest to reopen April 6 2014. Sanriku (south) All (Kamaishi - Sakari) Sakari - Yoshihama reopened April 3 2013. Remaining Yoshihama - Kamaishi to reopen April 5 2014. Sendai Subway All Normal Sendai Airport Transit All Reopened October 1 2011. Yamagata (Flower Nagai) Akayu - Arato Normal Abukuma Express Fukushima - Tsuchinoki All sections open from May 16 2011. Normal timetable from December 2011. Fukushima Koutsuu Fukushima - Iizaka-Onsen Normal Aizu Aizu-kougen-Oseguchi - Nishi-Wakamatsu (- Aizu-Wakamatsu) Normal. Akita Nairiku Line timetable JP http //www.akita-nairiku.com/info/timetable/ Sanriku Railway JP http //www.sanrikutetsudou.com/ JP http //www.sanrikutetsudou.com/2014/01/%E4%B8%89%E9%99%B8%E9%89%84%E9%81%93%E5%85%A8%E7%B7%9A%E9%81%8B%E8%BB%A2%E5%86%8D%E9%96%8B%E7%AD%89%E3%81%AB%E3%81%A4%E3%81%84%E3%81%A6.html Sendai Airport Rapid Transit JP http //www.senat.co.jp/ Abukuma Express timetable JP http //www.abukyu.co.jp/jikokuhyo/index.html Aizu Railway JP http //www.aizutetsudo.jp/ [部分編集] Non-JR Lines northern Kanto Area (Ibaraki, Tochigi, Gunma) Updated 17 39 July 24 2011 Operator Section Status Kanto All Normal Kashima Rinkai Mito - Shin-Hokota Closed section reopened July 12 2011. Normal timetable. Hitachinaka Kaihin All Reopened July 23 2011. Normal timetable Yagan All (Shin-Fujiwara - Aizu-Kougen-Oseguchi) Near normal Mooka All Normal from April 6 2011 Joumou All Normal from April 4 2011 Joushin All Normal from April 8 2011 Kashima Rinkai Railway JP http //www.rintetsu.co.jp/ Hitachinaka Kaihin Rail JP http //www.hitachinaka-rail.co.jp/ JP http //www.hitachinaka-rail.co.jp/wp-content/uploads/2011/07/cb97c3ade99499a01e4dcab17c9139bd.pdf (timetable from July 23) [部分編集] Non-JR Lines Tokyo area See Tokyo Area Trains. Downtown Tokyo to Narita Airport See Keisei and JR East to Narita Airport in Tokyo Area Trains JR East Narita Express is normal from September 3 2011. Timetable changed March 17 2012. Keisei Skyliner is normal from September 10 2011. Downtown Tokyo to Haneda Airport See Tokyo Haneda Monorail and Keikyu in Tokyo Area Trains [部分編集] Refunds of unused tickets and passes, reservations, etc. Updated 7 07 March 17 2012 JR East offered free refunds for tickets purchased before the earthquake free of charge. The limit was March 11 2012. The following page has details on restrictions concerning reservations EN http //jreast-shinkansen-reservation.eki-net.com/pc/english/common/timetable/index.html JR East Infoline EN http //www.jreast.co.jp/e/customer_support/infoline.html [部分編集] Airport Information Sendai Airport Updated 11 18 July 24 2012 Flooded by Tsunami, this airport suffered the most physical damage. Reopened April 13. Facilities recovered end of September 2012. JP http //www.sdj-airport.com/ EN http //www.sdj-airport.com/english/index.html JP http //www.pref.miyagi.jp/kurin/sdj-saikai.html Regular flights to Narita and major Asian cities have resumed. Sendai Airport Rapid Transit line fully recovered October 1 2012. JP http //www.senat.co.jp/ Fukushima Airport Updated 6 34 September 12 2012 JP http //www.fks-ab.co.jp/ Airport closest to crippled reactors. Regular international flights to Seoul and Shanghai are suspended as of September 2012. The status of international flights is not immediately apparent from the official website. To confirm visit the flight information page and download the PDF timetable http //www.fks-ab.co.jp/flight/ The first chartered international flight after the earthquake took off on September 11 2012. (Fukushima - Shanghai) Other Tohoku area airports Aomori Airport JP http //www.aomori-airport.co.jp/ Misawa Airport JP http //www.misawa-airport.co.jp/ Hanamaki Airport JP http //www.hna-terminal.co.jp/ Yamagata Airport EN http //www.yamagata-airport.co.jp/english/english_top.html Ibaraki Airport EN http //www.ibaraki-airport.net/en/index.html Odate Noshiro Aiport JP http //www.odate-noshiro-airport.com/ Akita Airport EN http //www.akita-airport.com/en/ Shounai Airport JP http //www.shonai-airport.co.jp/ Airlines ANA http //www.ana.co.jp/asw/topinfo/info.jsp?infoID=d20110312102852 info_tool_flag=1 JAL https //www.jal.co.jp/cms/other/ja/info1.html Skymark http //www.res.skymark.co.jp/mercury/fis/flight_announce_i18n AIR Do http //www.airdo.jp/ap/pc/preview.html?id=795 Ibex http //www.ibexair.co.jp/ Korean Air http //www.koreanair.com/ Korean Air serves several Japanese cities including Hakodate, Aomori, Akita and Niigata. Asiana Airline flights to Sendai have resumed. Seoul - Asahikawa is operating on a limited basis. Flights to Ibaraki and Fukushima remain suspended as of July 24 2012. Bus IMPORTANT Websites and call centers for reservations might be out of service due to the heavy traffic on their servers or phone lines. The websites for reservation are currently only available in japanese. If you would like to make a reservation and cannot read Japanese, please ask Japanese or people who can read Japanese for help. You can also try the call centers or JR ticket office at your local JR Station. Fortunately, not all long-distance buses require prior reservation. In most cases two or more companies run a service together. Pre-purchased tickets are generally valid for either operator. [部分編集] Long-distance bus companies in the Tohoku area Runs include those by other (code-sharing) operators. JR Bus Tohoku JP http //www.jrbustohoku.co.jp/ Aomori - Tokyo (1 night run, reserved, 9.5 hours) Morioka - Tokyo Akita - Tokyo Sendai - Tokyo Shinjuku (4 runs, reserved, 5.5 hours) Fukushima, Kouriyama - Tokyo (Shinjuku) Sendai - Niigata (8 runs, reserved, 4 hours) Sendai - Morioka NOTE JR Bus Tohoku recommends reservations through one of the following reservation websites (Japanese only) and payment by credit card. Hassha Orai Net http //www.j-bus.co.jp/web/index.html Kosoku Bus Net http //www.kousokubus.net/ Bus Plaza http //www.tabiplaza.net/bus/ (Email address for contact is available at the website.) JR Bus Tohoku Call Center(probably Japanese only)} Bus Information Center at Sendai Sta. East Gate 022-256-6646(8 30 - 18 30) JR Bus Ticket Center at Aomori Sta. 017-773-5722(7 00 - 17 00) JR Bus Ticket Center at Morioka Sta. 019-624-4474(8 00 - 19 30) JR Ticket Office (Midori No Madoguchi) Tickets may be available at manned ticket booths of larger JR Stations. JR Bus Kanto JP http //www.jrbuskanto.co.jp/ EN http //www.jrbuskanto.co.jp/bus_route_e/ Iwaki - Tokyo Fukushima, Kouriyama - Tokyo (Shinjuku) Instructions for JR Bus Tohoku probably also apply here. Konan Bus JP http //konanbus.com/ Aomori, Hirosaki - Tokyo (Total 5 night runs and 1 day run, reserved, 10+ hours) Iwate-ken Kotsu JP http //www.iwatekenkotsu.co.jp/ Morioka - Sendai (15 runs, non-reserved, 2.5 hours) Morioka - Tokyo (2 night runs and 1 night run, reserved, 7.5 hours) Morioka - Yokohama Hanamaki - Ikebukuro Iwate Kenpoku Bus JP http //www.iwate-kenpokubus.co.jp/ Miyako, Morioka - Tokyo Shinagawa (1 night run, reserved, 9.5 hours) Morioka-Minami - Tokyo Shinagawa (1 run, reserved, 8 hours) Morioka - Sendai Morioka - Kouriyama (2 runs, non-reserved, 4.5 hours) Morioka - Miyako Higashi Nippon Express JP http //www.higashinippon.co.jp/ Sendai - Morioka Sendai - Ichinoseki (19 runs, non-reserved 80 minutes) Miyagi Koutsuu (Miyakou Bus) JP http //www.miyakou.co.jp/ Sendai - Akita Sendai - Yamagata (76 runs, non-reserved, 70 minutes) Sendai - Fukushima Sendai - Kouriyama Sendai - Ishinomaki (No service to Miyako City, Iwate ken) Yamagata Koutsuu (Yamako) JP http //www.yamakobus.co.jp/ Yamagata - Sendai (76 runs, non-reserved, 70 minutes) Yonezawa - Sendai Fukushima Koutsuu JP http //www.fukushima-koutu.co.jp/ Kouriyama - Nasu-Shiobara Kouriyama - Sendai Kouriyama - Morioka Kouriyama - Iwaki Fukushima - Kouriyama Fukushima - Sendai Aizu Bus JP http //www.aizubus.com/ Aizu-Wakamatsu - Tokyo (Shinjuku) Aizu-Wakamatsu - Niigata Aizu-Wakamatsu - Sendai Aizu-Wakamatsu - Fukushima Aizu-Wakamatsu - Kouriyama Shin-Jouban Koutsuu Iwaki - Tokyo Iwaki - Fukushima Airport Iwaki - Kouriyama [部分編集] Intercity bus routes As of September 19, most schedules are back to normal. Most services between the Tohoku area north of Kouriyama and Tokyo use the Tohoku Expressway, which travels 150 km (nearly 100 miles) inside the 80 km (50 mile) radius of the Fukushima Daiichi Power Plant. This highway will be blocked if a major accident happens there. Note that with only a modest event local residents may start evacuating with their cars and create traffic jams. Sendai - Yamagata Airport direct Updated 7 39 May 17 2011 Direct bus service ended May 15 2011. Yamagata Airport from Sendai (1) Sendai - Yamagata bus (following section) + Airport shuttle bus. Transfer at Yamakou Building. (2) JR Senzan Line + Airport Shuttle bus. Transfer at JR Yamagata station. Sendai - Yamagata Updated 14 54 April 19 2011 Operated by Yamagata Koutsuu and Miyagi Koutsuu http //www.yamakobus.co.jp/kousoku/ya-se2.html Yamagata stops Yamakou Bldg, (Yamagata Station), Yamagata Pref Govt Hall Sendai Sendai Station, Miyagi Pref Govt Hall/Sendai City Hall Some runs skip JR Yamagata Station. Sendai Station stop is by Sakurano shopping center. 76 runs each way per day Sendai departures 6 10-22 20 Yamagata departures 5 50-21 50 About 70 minutes. Fare 900 yen. No reservations. Sendai - Tokyo Shinjuku Updated 6 07 September 19 2011 Departure Destination Departure Time Notes Sendai Sta. Shinjuku Sta. 8 00 11 10 14 10 23 50 Reservation required Shinjuku Sta. Sendai Sta. 9 00 10 50 14 30 23 59 Reservation required Reservations through Bus Plaza and payment by credit card recommended. Popular service; difficult to book. JP http //www.jrbustohoku.co.jp/express/detail/?PID=4 RID=23 Furukawa, Izumi-chuo, Sendai - JR Tokyo Station and Sendai - Shinagawa, Yokohama resumed July 28. Sendai - Tsuruoka, Sakata Updated 9 36 June 11 2011 Operated by Shounai Koutsuu, Miyagi Koutsuu, Yamagata Koutsuu and Ugo Koutuu JP http //www.shonaikotsu.jp/highway/sendai.html Sendai - Tsuruoka travel time 1 hour 7 minutes. Sendai - Tsuruoka fare 2900 yen adult 13 runs daily. Departures Sendai 7 05-20 35. Tsuruoka 6 40-19 50 Reservation required. See above website for numbers. Some runs continue to Honjou. Tsuruoka bus stops are Shounai Kankou Bussan-kan and S-Mall. S-Mall is closer to JR Tsuruoka Station, but skipped by some runs. Sendai departure platform is 40 Hirose-dori (10 minutes from JR Sendai West Exit) There is also Sakata, Tsuruoka - Yamagata operated by Shounai Koutsuu and Yamagata Koutsuu. Tsuruoka S-Mall - JR Yamagata Station about 1 hour 9 runs daily. No reservation. As an evacuation route from Sendai this is better than the direct bus to Tokyo and the Sendai - Niigata bus for it uses a road that heads straight west. Sendai - Niigata New April 6 Operated by JR Bus Tohoku and Niigata Koutsuu http //www.jrbustohoku.co.jp/express/detail/?PID=7 RID=22 8 runs each way per day, including one night run. Departures Sendai 7 30 - 23 40, Niigata Badai Bus Terminal 7 30 - 23 40 Travel time 4 hours for day runs, nearly 6 hours night run. Reservation necessary. Goes through Fukushima-ken to Kouriyama and turns into Ban etsu Expressway. Not ideal for evacuation from Sendai. Currently not difficult to book. Sendai - Fukushima Updated 5 47 May 26 2011 Operated by JR Bus Tohoku, Miyagi Koutsuu and Fukushima Koutsuu http //www.fukushima-koutu.co.jp/highway/pdf/20110327_fssd.pdf 28 runs each way per day. Departures Sendai 7 00-21 00, Fukushima 6 50-20 35 Travel time 70 minutes. Fare 1000 yen adult. Special discount two tickets for 1400 yen (June 1 - July 31). No reservation. Fukushima, Koriyama - Tokyo Shinjuku Updated 11 46 April 6 2011 Operated by Fukushima Koutsuu JR Bus Kanto and JR Bus Tohoku http //www.fukushima-koutu.co.jp/highway/02_08.html 6 Fukushima - Shinjuku runs, 6 Kouriyama - Shinjuku runs each way per day. All Fukushima - Shinjuku runs stop at Kouriyama. (12 chances at Kouriyama) Departures Fukushima 6 43-17 08, Kouriyama 5 50-1814, Shinkuku 8 00-21 00 Fukushima - Shinjuku 5 hours, 4800 yen (adult fare). Kouriyama - Shinjuku 4 hours, 4000 yen. Please reserve and purchase ticket in advance through the reservation website (Kosoku Bus Net), Fukushima Koutsuu, JR Ticket Center or a convenience store. Currently crowded. In addition to the above there is one Fukushima, Kouriyama - Tokyo Station, Yokohama night run. Fare is higher than the day runs. Reservation required. JP http //www.jrbustohoku.co.jp/express/detail/?PID=6 RID=27 Departure times Fukushima 22 50, Kouriyama 23 50 Yokohama 23 05, Tokyo Station 23 59 Kouriyama - Fukushima Updated 6 55 May 24 2011 Operated by Fukushima Koutsuu http //www.fukushima-koutu.co.jp/highway/pdf/20110415_fsky.pdf Travel time 70 minutes, traffic permitting. 8 runs each way. 5 more weekdays (yellow columns in timetable) Fare 800 yen adult, 400 yen child. No reservation. Kouriyama - Sendai Updated 6 44 May 25 2011 Operated by Fukushima Koutsuu, Miyagi Koutsuu and JR Bus Tohoku JP http //www.fukushima-koutu.co.jp/highway/02_14.html Travel time 120 minutes, traffic permitting. 20 runs each way. 28 runs each way from June 1. Fare 2100 yen adult No reservation. Timetable for June 1 onward http //www.fukushima-koutu.co.jp/ride/highway_bus/ksbus/ko-se.html http //www.fukushima-koutu.co.jp/ride/highway_bus/ksbus/se-ko.html Kouriyama, Fukushima - Morioka Updated 5 26 May 23 2011 Operated by Fukushima Koutstuu and Iwate Kenpoku Bus New from May 23. Installed as a replacement for separate Kouriyama - Morioka and Fukushima - Morioka runs. JP http //www.fukushima-koutu.co.jp/highway/pdf/20110519_fsmo.pdf Travel time Kouriyama - Morioka 4 hours 50 minutes. Travel time Fukushima - Morioka 3 hours 50 minutes. 2 runs each way. Fare Kouriyama - Morioka 4000 yen adult Fare Fukushima - Morioka 3500 yen adult No reservation. Departure times Northbound Kouriyama 8 00, 15 45 Northbound Fukushima 9 00, 16 45 Southbound Morioka 7 00, 16 45 Additional stops Nihonmatsu (expressway) Bus Stop, JR Kuriyagawa Station. Fukushima - Morioka Updated 4 55 May 23 2011 Independent runs ended May 22. See above for services after May 23. Sendai - Ishinomaki New July 8 Operated by Miyagi Koutsuu Bus. http //www.miyakou.co.jp/cms/express/desc/34/ Travel time 1 hour 18 minutes, traffic permitting. 27 runs each way. Fare 800 yen adult, pack of two tickets 1700 yen. No reservation. Departure times Eastbound Sendai 6 47 - 20 47 Westbound Ishinomaki 5 30 - 18 30 Departs from stop no. 33, in front of Sendai Sakurano Department Store. (West exit) Sendai - Ichinoseki Updated 16 48 April 8 2011 Operated by Higashi Nippon Express JP http //www.higashinippon.co.jp/highway/ichinoseki.html Travel time 80 minutes. 19 runs each way (1 or 2 runs per hour) Departures Sendai 7 00 - 20 00 Ichinoseki 6 30 - 19 00 Fare 1500 yen adult No reservation. Sendai - Hiraizumi, Chusonji Operated by Miyagi Koutsuu Bus. http //www.miyakou.co.jp/cms/express/desc/35/ Travel time 90 minutes. Departures Sendai 9 00 (every day), 10 30 (weekend and holiday only) Chusonji 14 00 (weekend and holiday only), 15 00 (every day) Fare 1700 yen adult. No reservation. Departs from Sendai East Exit stop no. 3. Discount tickets for Sendai - Ichinoseki are not valid for this run. Sendai - Morioka Updated 5 26 May 21 2011 Operated by Miyagi Koutsuu, JR Bus Tohoku, Iwate-ken Koutsuu, Iwate Kenpoku Bus and Higashi Nippon Express JP http //www.miyakou.co.jp/cms/express/desc/10/ Travel time 2 hours 40 minutes. 15 runs each way, 5 more Fri - Sun and Hol. Departures Sendai 7 00 - 20 00 Morioka Station 5 55 - 19 10 Fare 2850 yen adult No reservation. Morioka - Akita Airport direct Updated 6 22 May 20 2011 Service ended May 18. Bus services in Miyagi-ken Information compiled by Miyagi Prefecture JP http //www.pref.miyagi.jp/soukou/jisin.html Charted buses for volunteers Humanitarian organizations are working with bus companies to bring volunteers to areas which require manpower. These are like packaged tours, except that participants engage in relief work instead of sightseeing. Peaceboat Japan Organization known for its round the world budget cruises. Staff competent in English and other foreign languages. EN http //www.peaceboat.org/english/ EN http //peaceboat.jp/relief/volunteer/ Transportation to the disaster area is by bus. Participants are required to attend an orientation session. Nadia Organization in Ishinomaki, Miyagi. Organizes trips from Tokyo. EN http //team-nadia.org/ [部分編集] Ferry Status Updated 7 20 March 18 2012 The ferry ports of Oarai (Ibaraki-ken), Sendai and Hachinohe were severely damaged by the tsunami of March 11. Aomori was spared due to its location. The damage at Hakodate was minor. Note that two ferry lines operate between Aomori - Hakodate. Make sure to arrive at the right terminal. Operator Section Status MOL Ferry Co. Oarai - Tomakomai Normal from June 6 2011. Taiheiyo Ferry Sendai - Tomakomai Normal schedule from June 5 2011. Taiheiyo Ferry Nagoya - Sendai Normal schedule from June 6 2011. Silver Ferry Line Hachinohe - Tomakomai Hachinohe - Tomakomai service resumed July 10/11 2011. Normal operations. Seikan Ferry Aomori - Hakodate Normal. Tsugaru Kaikyo Ferry Aomori/Ohma - Hakodate Normal. Shin Nihonkai Ferry Tsuruga - Niigata - Akita - Tomakomai Normal. Ferry companies serving the Tohoku area MOL Ferry (Mitsui Line Sunflower) JP http //www.sunflower.co.jp/ferry/index.shtml EN http //www.sunflower.co.jp/english/index.shtml Taiheiyo Ferry JP http //www.taiheiyo-ferry.co.jp/ EN http //www.taiheiyo-ferry.co.jp/english/index.html ZN http //www.taiheiyo-ferry.co.jp/chinese/index.html Silver Ferry (Kawasaki Kinkai) JP http //www.silverferry.jp/ Seikan Ferry JP http //www.seikan-ferry.co.jp/index2.html Tsugaru Kaikyo Ferry EN http //www.tsugarukaikyo.co.jp/global/ JP http //www.tsugarukaikyo.co.jp/ Shin-Nihonkai Ferry JP http //www.snf.jp/ EN http //www.snf.jp/pdf/english.pdf Oarai - Tomakomai Ferry Updated 7 20 March 18 2012 Oarai is the ferry port in the greater Tokyo area which handles traffic to Hokkaido. Operated by MOL Ferry (Mitsui Line) JP http //www.sunflower.co.jp/ferry/index.shtml EN http //www.sunflower.co.jp/english/index.shtml Online reservation page JP http //www.shosenmitsuiferry.jp/web/ Oarai Ferry Port suffered tsunami damage but the official website never gave details. JP http //www.oarai-port.com/ Kashima Rinkai Railway is normal from July 12 2011. JR Joban Line Ueno - Mito runs are normal. Discount packages "Pacific Story" Pamphlet in English available from the official MOL Sunflower Ferry website. Go! Go! Hokkaido Special offer from Oarai Port tourist bureau. Official pamphlet in Japanese only http //www.oarai-terminal.jp/ Nagoya - Sendai - Tomakomai Ferry Updated 6 59 July 23 2012 Operated by Taiheiyo Ferry JP http //www.taiheiyo-ferry.co.jp/index.html Normal operations from June 5 2011. JP http //www.taiheiyo-ferry.co.jp/koro/index.html EN http //www.taiheiyo-ferry.co.jp/english/koro/index.html ZN http //www.taiheiyo-ferry.co.jp/chinese/koro/index.html JR Senseki Line is operating on a modified timetable and does not go to Ishinomaki. Bus from/to Sendai via Nakano-Sakae Station is operating on schedule. Nagoya - Tomakomai through passengers may not disembark at Sendai. (The vessel has to leave port as soon as possible in case a tsunami warning is issued.) [部分編集] Road Traffic Status in Tohoku Area Updated March 14 2013 All expressways in the Tohoku region have reopened, with the exception of the Joban Expressway which runs near the damaged power plant. This road is blocked north of Iwaki. The government has announced that it wants this route open by May 2015. NEXCO East Japan JP http //www.e-nexco.co.jp/ EN http //www.e-nexco.co.jp/english/ Japan Road Traffic Information Center (JARTIC) Northern Tohoku map JP http //www.jartic.or.jp/traffic/highway/touhoku.html Southern Tohoku map JP http //www.jartic.or.jp/traffic/highway/touhokunanbu.html Legend black blocked, blue snow/ice, purple accident, red heavy congestion, orange congestion, green restrictions in effect Lost and damaged vehicles New June 13 2011 The land transportation bureau has compiled a Question and Answer sheet on the official procedures for de-registering lost and damaged vehicles JP http //wwwtb.mlit.go.jp/tohoku/puresu/jg110420.pdf There is also information on the disposal of ruined cars, tax and insurance issues. [部分編集] General safety tips Updated 8 33 April 15 2011 Civil servants and transportation sector workers are well trained to cope with the risk of earthquakes. If you encounter a strong earthquake during travel, trust these people and follow their orders. Shinkansen trains slow down before the main shock of an earthquake arrives. A network of sensors comprise an early warning system. Only one formation was knocked off the tracks by the magnitude 9 earthquake of March 11. Preparations toward nuclear accidents are unfortunately feeble at best. Often they simply don t exist. As of April 13, one month after the first explosion at Fukushima Daiichi Power Plant, Fushima-ken, Fukushima City, Kouriyama City have not announced disaster response plans on their official websites. In case another accident happens at Fukushima Daiichi, the officials will have a hard time coordinating their efforts. Another problem is interaction between earthquake and nuclear crisis. This has become apparent in many ways. The officials have not yet revised their earthquake crisis management plans. In inland cities fire is considered the greatest danger. Everywhere the manuals say "Once the shaking is over, everyone should be promptly led outside." Trips through Fukushima should be avoided whenever possible. Those who decide to do so nevertheless should keep in mind that at least three things are likely to happen if a major accident happens at the nuclear power plant 1. Orders from officials will not be consistent. 2. Traffic jams will develop as citizens try to escape by car. 3. Phone exchanges will be overloaded and contact by phone will become impossible.(Online translation services will be out of reach.)
https://w.atwiki.jp/tokachichukuchite/pages/25.html
+SA http //www.nicovideo.jp/watch/sm2483869 もじゃ姉さん http //www.nicovideo.jp/watch/sm4721990 てーれってーれっオナショウ軍♪ +その他 http //www.nicovideo.jp/watch/sm2953477 とかち元ネタ
https://w.atwiki.jp/watch/
https //gr.ign.com/forum/index.php?threads/123movies-hd-watch-joker-2019-full-online-movie-free-hq-for-putlocker.307122/ https //gr.ign.com/forum/index.php?threads/123movies-hd-watch-the-addams-family-2019-full-online-movie-free-hq-for-putlocker.307124/ https //gr.ign.com/forum/index.php?threads/123movies-hd-watch-maleficent-mistress-of-evil-2019-full-online-movie-free-hq-for-putlocker.307126/ https //gr.ign.com/forum/index.php?threads/123movies-hd-watch-zombieland-double-tap-2019-full-online-movie-free-hq-for-putlocker.307127/ https //gr.ign.com/forum/index.php?threads/123movies-hd-watch-terminator-dark-fate-2019-full-online-movie-free-hq-for-putlocker.307129/ https //gr.ign.com/forum/index.php?threads/123movies-hd-watch-motherless-brooklyn-2019-full-online-movie-free-hq-for-putlocker.307131/ https //gr.ign.com/forum/index.php?threads/123movies-hd-watch-harriet-2019-full-online-movie-free-hq-for-putlocker.307133/ https //gr.ign.com/forum/index.php?threads/123movies-hd-watch-arctic-dogs-2019-full-online-movie-free-hq-for-putlocker.307135/ https //gr.ign.com/forum/index.php?threads/123movies-hd-watch-doctor-sleep-2019-full-online-movie-free-hq-for-putlocker.307136/ https //gr.ign.com/forum/index.php?threads/123movies-hd-watch-charlies-angels-2019-full-online-movie-free-hq-for-putlocker.307138/ https //gr.ign.com/forum/index.php?threads/123movies-hd-watch-frozen-2-2019-full-online-movie-free-hq-for-putlocker.307140/ https //mbokneanton.hatenablog.com/entry/2019/11/04/032154 http //www.kweeper.com/evialin/image/6440566 https //www.peeranswer.com/question/5dbf1b3c0ddf4893064aebf0 http //notes.io/7DgX https //ideone.com/2ZhnMJ https //www.nobedad.com/article/watch-online?c=5821592875 http //msnho.com/blog/nashali/watch-online http //vocal-buzz.ning.com/profiles/blogs/watch-online-904 http //www.onfeetnation.com/profiles/blogs/watch-online-5 https //thehiphophub.ning.com/profiles/blogs/watch-online-1 https //youbemom.com/forum/permalink/10293727/watch-online http //cryptoliveleak.org/watch-online/ https //vidodoo.com/article_read.php?a=19330 mode=preview https //www.deviantart.com/marvelfilm/journal/watch-online-819077740 https //mojekrpice.rs/forum/t/519778/watch-online https //works.bepress.com/natassha-wilona/4/ https //peopleinaction.com/community/topic/22125/watch-online https //android.gadgethacks.com/forum/watch-online-0211171/ https //www.gamespot.com/forums/offtopic-discussion-314159273/new-game-2019-from-movies-33472872/
https://w.atwiki.jp/aliceincradle/pages/102.html
ver0.20s (220528-2) ver 0.20r (220528) ver 0.20q (220525) ver 0.20o (220523) ver 0.20n (220521) ver 0.20m (220520) ver 0.20k (220519) ver 0.20j (220516) ver 0.20h (220515) ver 0.20g (220514) ver 0.20e (220509) ver 0.20d (220508 19 00) ver 0.20c (220508) ver 0.20b (220506) ver0.20s (220528-2) Updated Korean and Traditional Chinese languages. The title screen of ver0.20r was showing ver0.20q, so it was corrected. ver 0.20r (220528) Fixed an issue where the game would freeze when the fox and sponge appeared at the same time. Fixed an issue where the staging would overlap when bashing the fox's fireball. Fixed an issue where the game could not be launched on macOS running on Apple silicon. Fixed an issue where pressing the green switch could jam the map where the comet dive could not be obtained Noel is an idiot. Fixed Kenzan's drill attack being prevented by shield bash. Fixed an issue where snakes running out of mp would stop working. ver 0.20q (220525) Fixed Simplified Chinese B. Corrected processing when initializing INBE (Noel-chan Sticky Engine). Fixed a problem in which the blood description reduction was not reflected in the repainting content when saving and reloading data with a dirty Noel-chan. ver 0.20p (220524) ver0.09Fixed a problem in which recipes, enhancer slots, etc. were not listed in the store inventory in the data loaded from the Updated Traditional Chinese and Korean. Fixed a problem in which White Arrow and Energy Ball magic did not slow down during the slow motion effect. Fixed an issue where the coordinates of the ground on which rain falls were out of alignment when it rains. Fixed a problem where a large number of items would be generated from the tree of materials. Fixed so that the inventory count of items in the warehouse of a house can be known even when using the nightingale's store. Magic movement speed is now increased when the weather is windy. Instead, the correction for the maximum number of enemies that can appear when the wind is blowing has been changed from -3 to -2. Fixed a problem where jumping on a slope would gradually send you flying sideways. Fixed a problem in the puzzle to the right of the needle rat, where acid could flood the area where the checkpoint was located. Fixed an issue where new enemy restraints would sometimes fail when Noel was being restrained by multiple enemies. Fixed an issue where skipping a masturbation scene would not yield Noel juice or climax counts. Fixed incorrect materials being sold by Ms. Nightingale. Reviewed and sped up the processing of some staging, such as the UI gauge during egg holding. Fixed an issue where HP and MP could be recovered by replacing skills. Fixed an issue where the display position of QTE sometimes overlapped. ver 0.20o (220523) ver0.09Simplified Chinese version just arrived from our Simplified Chinese translation team! Thanks to @rolling_badger ,@szsrkirby ,@kokonoekyu ,@Chiyuki34885962, , Phenix02, Updated Traditional Chinese. Added option to accept evade input while shield is deployed. The "small attack" and "weak attack" are now unified as "small attack". Fixed a typo in the scenario. The volume of the sound for the sponge tornado attack has been lowered. Fixed an issue where stragglers were sometimes pushed to the right side of the map during a straggler battle. Fixed an issue where a successful wand swing parry or shield bash during a falling attack on a contaminated body in Kenzan would cause a series of reflection staging. Fixed an issue where markers could not be placed on the map. When a contaminant is destroyed, it now sprays golden mana even if its MP is low. Doubled the amount of golden mana recovered when using Haniwa no Amulet. Speeded up the speed at which it takes to place bombs. Fixed so that the player does not lose magic power for chanting while using a charger slot, even if he/she takes damage. Fixed an issue where the Charger Slot would be consumed during normal magic chanting when the Charger Slot is charged, hold, and then resume chanting. Fixed a problem where Ukemi was difficult to perform. Fixed an issue where materials could be buried in a wall when a large amount of items were obtained from a material tree close to the wall. Fixed an issue where loading with confusion lv.2 on would freeze. Fixed being able to shoot bursts while sleeping. Fixed an issue where the comatose state would not be released if the user was restrained while in a comatose state. Improved the ease of getting out of restraints during shield break. Fixed a decrease in the efficiency of collecting magic power when the White Arrow is used repeatedly by the demon. Fixed the selling price of Life Bottle. ver 0.20n (220521) Simplified Chinese B Fansub included. Thanks to 哥哥我欧尼酱 Korean update. Fixed a problem that prevented loading when the data of ver0.09 was full of items. Fixed a problem in which the data carried over from ver0.09 listed benches and treasure chests that did not exist on the current map. Added scaffolding to the "Emptiness of the Flying Waterfall" to make it easier. The opacity of the enemy aura has been increased to make it easier to see at night. ver 0.20m (220520) Korean, Traditional Chinese text untranslated corrected. It is now possible to select day/evening/night to depart until the third day. Fast travel is possible at night as long as it is after departure and before the battle starts anywhere. In order to depart on the second day, you must survive until the third day before returning to your base. Fixed a problem in which the update of the inventory in the Nightingale Levy store was not executed until after the battle, unless you saved once after the battle. The input acceptance time to start chanting has been increased significantly. (When pressing the magic key during evasion, you can now chant at the end of the evasion) Fixed an issue where loading data that did not have a charger slot while playing data that did have a charger slot would leave the slot in the UI. Fixed an issue where textures of characters could be destroyed when resuming the game after returning to the title in the middle of the game. ver 0.20k (220519) Partial correction of untranslated portions of the Traditional Chinese version. Fixed a system whereby it is now possible to acquire more than 9 reels for treasure chests and instead discard them when opening a treasure chest until there are 8 reels. Fixed an issue where it was easy to gain danger by going back and forth between two hunting grounds. Fixed an issue where the left side of the king of mycelium was shown as passable on the map. Fixed an issue where it was possible to disengage from a moving floor if you were caught between two moving floors. For Translaters few sentences are added to *_tx2.txt . ver 0.20j (220516) Traditional Chinese version implemented. Thanks a lot @zelda05151 Fixed a problem with Noel-chan sprinting when running by pressing the run button on the right wall. More solid fixes for the enemy wall burial bug. Forced combat was occurring outside of the night, so we limited it to after the 4th. Fixed an issue where Noel would fall when talking to Ms. Nightingale on the bench in front of the house, depending on her position. Fixed a problem where the same weather sometimes occurred twice in a row. Fixed a problem where the weather cannot be progressed by sprinkling Noel Juice. Fixed a problem where the total number of enemies would not increase after the 5th day of the adventure, but instead enemies would respawn at a blazing speed. Increased the amount of enemies at Moonless Veil from the second day cycle. ver 0.20h (220515) Now compatible with the Korean version of Fansub! Thanks to @Cilloom The maximum number of contaminants that can be generated by lightning strikes at the same time has been set. There will be 1 contaminant until the night of the 2nd, 2 until the night of the 5th, and 3 thereafter. Fixed so that after the 3rd day, the night raid decision will occur even in places that have already been defeated in the current adventure. Fixed an issue where a contaminated body would be buried in the floor when lightning strikes in a thief. Fixed an issue where saving on a map with a nightingale would not bring it back when loading. Fixed an issue where items could be used during a burst. Fixed an issue where QTE input for restraining attacks received while in a coma was not increasing. Fixed an issue where Incubated Lv 2 would not occur even if a lot of eggs were spawned. Fixed an issue where infinite treasure chests could be opened. Fixed an issue where options were "Enabled" and "Disabled" in all languages. Fixed an alert when shopping in a store if the store is full of items. When shopping in the store, if Noel already has an item of a different grade, an icon will now appear on the right side of the row. Fixed a problem in which the event message did not change when changing the font to a different language, such as Chinese, in the middle of the game. ver 0.20g (220514) Implemented running buttons. Also adjusted the default keymap. The quality of Noel juice and egg grade has been modified to increase with the growth of Noel's sexual sensitivity. Added a new area for the foxes, as there was a problem with not being able to return home at night when entering the foxes from above. This will slightly lower the map breakthrough rate, which is currently at 100%. When using the haniwa amulet, the effect is now doubled when using recovery items. Fixed a problem where eggs would poke through the UI when the haniwa was removed while a large number of eggs were being held by the haniwa. The effect of the recovery potion is now doubled when using haniwa. Fixed a problem with broccoli's special effect text. Fixed a problem with Noel-chan's urine pressure when loading data after she peed. Fixed a bug when organizing items. Fixed a problem that caused BTB Noel-chan when using magic immediately after being reflected off a wall by a cyclone. Fixed an issue where warding would not turn off when exiting a warding while falling, and warding would not turn on after entering a warding. Fixed a floor that could only be broken by sliding, not by bombs. Fixed a problem where a bomb would automatically explode when placed in a large number, causing the blast to go upward. Fixed a problem that made it difficult to pick up items that fell down a slope. Fixed a problem with messages that could not be erased in the abuse log settings. Fixed QTEs only going up, down, left, and right when sequence input is used when leveraging. Fixed that HP/MP remains unchanged when HP/MP skills are replaced. Fixed so that the levagacha is easier to pull off even when in bad status (even easier to pull off when using Haniwa). Fixed an issue where the warning line would disappear if a sorcerer took damage after releasing a spell. Fixed the state abnormality "coma" being inflicted when bursting in a row with less MP. Enemies now return to the combat area when stuck inside a wall. Fixed an issue where enemies would sometimes not return after being blown away. Fixed an issue with ground bombs reacting to chikuwa blocks. Fixed an issue where the long cane would not penetrate the mushroom's guard when attached to the cane and the swing of the cane would not be shotgun. Fixed an issue where the long cane was a placebo enhancer that extended downward. Fixed an issue where the same weather condition could occur more than once. Fixed an issue where the "~create one" in the cooking UI could not be focused when using the mouse. Fixed an issue where ovulation did not begin at the end of a battle, even if you were holding an ovulation Lv 2. Fixed an issue where the effect of the Cyclone Slash would disappear if the hit point made contact with a ceiling or other object at the beginning of the Cyclone Slash. Fixed that Ms. Nightingale's bell will be sold again when she throws it away. The window size can now be changed. Fixed an issue where water could not be acquired correctly when the item field was full. Fixed an issue where opening the item menu after saving or configuring an item would corrupt the placement of the description field. Fixed an issue where the amount of recovery displayed in the item description and the actual amount of recovery would sometimes be off by 1. Fixed an issue where loading would sometimes fail if the player immediately loaded upon defeat. Fixed an issue where the white arrow would be able to hit the demon repeatedly under certain conditions. Fixed an issue where reloading would change the contents of Mr. Levy/Nightingale's store. Fixed an issue where Mr. Nightingale would appear when the hunting ground and bench were on the same map and the player saved immediately after killing an enemy in the hunting ground, even though he should not have been there when reloading. Fixed an issue where opening and closing the menu when a large number of logs were being issued would cause stacked logs to appear on top of each other. Fixed a problem with fog being blown away when a burst is fired. Added effect when confusion is broken. Also, modified the color of the balloon to change if the user is restrained while confused. Extended the maximum danger level to 160. Fixed problem with weather mess in the same location. Fixed an issue where the title was not displayed in some parts of the night battle inside the giant tree. For Translater tx_enemy Summoner_forest_wood_nightlake = Summoner_forest_nightlake Summoner__obtainable_dangerousness tx2 追加 SerTitle_burst_tired/ SerDesc_burst_tired tx_option Add several items. ver 0.20e (220509) Fixed a bug that could occur in the region environments. Speeded up some processing. Fixed an issue where the texture of the standing picture could be corrupted in some environments. ver 0.20d (220508 19 00) Fixed a hang-up problem at startup. Fixed a problem with crawling in gamepad mode. ver 0.20c (220508) Probably fixed the problem that Noel-chan does not work correctly, such as being displayed very large on French OS. : (Maybe) fixed problems on a French OS (e.g. portrait of Noel-chan is displayed very large) : If you still have problems with ver 0.20c, please comment including your detailed language environment and OS! Fixed an issue where the treasure chest recovery rate was capped at 80.21%. Fixed an issue where the label input GUI for key configurations was not being displayed in the Windows version. Fixed an issue where "Return to Base" would not be unlocked until you returned home once when you left the house to the woods at the beginning of the second day. Fixed large rocks on the house road being automatically destroyed after rescue of Ixha. It will be destroyed automatically if you have gone through the Pollies Tutorial, or after rescuing Ixia or after seeing the SOS event with the wand. Fixed If you select "return to base," you will be returned to Noel's room. Fixed a problem where saving at the lake in the lower left corner of the house would result in a stalled save. There is currently no scenario after rescuing Ixia, but a temporary destination has been set. The puzzle hints in the upper right corner of the map from the Ixia rescue point have been made clearer. Fixed a misaligned display position of the bomb's detonation effect. Fixed so that the mushroom contaminant (king of mycelium) does not wall frame. Also, modified to scatter MP when charging, and to increase charge time when MP is insufficient. Fixed acid/current/wall pincer damage, which used to be calculated as percentage damage, so that the percentage is now lowered by the HP correction value from skills. Fixed an issue where hitting Cyclone/Comet Dive when using magic with an overcharger did not update the UI. Fixed overcharger buildup when MP gauge is full of cracks. Fixed an issue where the gacha input would sometimes be dis- blinked and not visible. Fixed an issue where talking to an event, etc. was prioritized before opening the menu when the menu display and decision are on the same input. Fixed left tab input/right tab input not appearing in the Levagacha. Fixed problems when using the keyboard. Some errors around messing around have been fixed. But the Levagacha display may disappear. ...... Cyclone Pot Uncle Noel-chan is fun and will not be fixed until the next major update. ver 0.20b (220506) The "Forest of The Storytellers" Map will be sold in the merchant's store. : It will not be sold until the replacement of the store inventory occurs once, so you will have to go through the battle once when the merchant is near the bench now! Softened the first evasive tutorial athleticism on day 2. Fixed a problem with the INBE (the engine that pollutes Noel-chan) being lightly colored in the macOS version. : The "UI dirt expression density" in the config has been temporarily initialized accordingly. In the hunting ground "Dog Run", the problem that the enemy who starts the battle at the danger level where the number of enemies is high was sometimes buried has been corrected. Fixed an issue in the lower left corner of the "spore dance floor" where falling into a mushy swamp sometimes prevented the player from coming back. Fixed an issue where the rush attack of the kenzan would end immediately and was not apparent. Fixed an issue where the setting to not repair clothing when sitting on a bench was not working. Fixed an issue where the icons for treasure chests and benches would be in the upper left corner of the screen when loaded. Fixed an issue where hunting locations on the map were not being recorded in the save data. Fixed an issue where the contaminant in Kenzan would freeze when defeated while launching a needle thrust attack. Fixed an issue where the puzzle on the upper map of the "Acid Bottom Needle Rat" hunting ground would cause a jamming pattern. Changed the fog charge time of the tainted body of the mushroom from 90F to 130F (making it easier to defeat). Fixed an issue where the dirty parts of the tainted Noel-chan were misaligned after a save/load. Fixed an issue where the battle would sometimes start while the player was caught between terrain in the "Acid Appetizer" battle location. Fixed an issue where a bug would occur when destroying the Acid Appetizer" battle location, causing the terrain judgment to remain.
https://w.atwiki.jp/stgbuilder/pages/367.html
<upload video list> ニコニコ動画にアップロードされているSB製ゲームの動画リストです。 (STIR) SB広報用動画 http //www.nicovideo.jp/watch/nm11827264 (NOILA-TEM) NOILA-TEM TYPE1でクリア(コンティニューしまくり):http //www.nicovideo.jp/watch/sm1208300 (D-Diver) (A) (ASCII FORCE) ASCII FORCE ver068 1面プレイ 画質修正版:http //www.nicovideo.jp/watch/sm3975774 ASCII FORCE ver091 A~B面プレイ:http //www.nicovideo.jp/watch/sm5005088 ASCII FORCE ver097 A・C・E+α面プレイ:http //www.nicovideo.jp/watch/sm5658353 ASCII FORCE ver0.99d 新機体でA・C・F・LASTまで:http //www.nicovideo.jp/watch/sm5865571 (CARAVAN STAR) CARAVAN STAR Ver0.99A 機体Aで普通にプレイ:http //www.nicovideo.jp/watch/sm2483391 Caravan Star Ver1.09b テストプレイ版:http //www.nicovideo.jp/watch/sm5823781 (BURIKIN) BURIKING ver0.03 勢いで作ったテスト版:http //www.nicovideo.jp/watch/sm5696639 (SSSS) (the one case) the one case v016 1~3面 (自作STG製作者プレイ動画):http //www.nicovideo.jp/watch/sm4454655 the one case v016 4面~ED (自作STG製作者プレイ動画):http //www.nicovideo.jp/watch/sm4454939 the one case v100c Extra (自作STG製作者プレイ動画):http //www.nicovideo.jp/watch/sm6552811 「the One Case」チャレンジモード・普通のプレイ:http //www.nicovideo.jp/watch/sm13924138 「the One Case」Extraモード・普通のプレイ:http //www.nicovideo.jp/watch/sm14054439 【安全プレイ】the One Case extra mode:http //www.nicovideo.jp/watch/sm14039035 (幸せの魔法石) しあわせの魔法石 v005α 0~2面 (自作STG製作者プレイ動画):http //www.nicovideo.jp/watch/sm5760449 しあわせの魔法石V006(初心者向けモード)プレイ動画:http //www.nicovideo.jp/watch/sm7283189 しあわせの魔法石V006(初心者向けモード)プレイ動画その2:http //www.nicovideo.jp/watch/sm7292362 しあわせの魔法石v0.07を熟練者モードでプレイ 1/2:http //www.nicovideo.jp/watch/sm7856548 しあわせの魔法石v0.07を熟練者モードでプレイ 2/2:http //www.nicovideo.jp/watch/sm7856769 (tekitou 1) 自作シューティング tekitou1:http //www.nicovideo.jp/watch/sm3473922 自作シューティング tekitou1 ver1.02 HELL:http //www.nicovideo.jp/watch/sm4124021 (tekitou 2) 自作シューティング Mana Blast Bossrush The Hell:http //www.nicovideo.jp/watch/sm5763210 自作シューティング Mana Blast イベント配布版ムービー:http //www.nicovideo.jp/watch/sm5731882 自作シューティング Mana Blast ver0.2 2面まで:http //www.nicovideo.jp/watch/sm4540139 (tekitou 3) tekitou3+:http //www.nicovideo.jp/watch/sm5820056 ALEXANDRITE part4:http //www.nicovideo.jp/watch/sm5841727 (トリフィドの日) 自作STG:http //www.nicovideo.jp/watch/sm2877485 自作STG 3(トリフィドの日):http //www.nicovideo.jp/watch/sm2967828 自作STG 4(トリフィドの日):http //www.nicovideo.jp/watch/sm3074430 自作STG 5(背景擬似3D化):http //www.nicovideo.jp/watch/sm3950517 (ストライクウィッチーズSTG) ストライクウィッチーズSTG!:http //www.nicovideo.jp/watch/sm4657331 ストライクウィッチーズSTG!プレリュードダッシュプラス:http //www.nicovideo.jp/watch/sm5096030 魔女達の長い午後(スト魔女STG)http //www.nicovideo.jp/watch/sm6747235 【体験版】ストライクウィッチーズSTG!1面C:http //www.nicovideo.jp/watch/sm6229810 【体験版】ストライクウィッチーズSTG!1面E:http //www.nicovideo.jp/watch/sm6466776 【体験版】ストライクウィッチーズSTG!2面C:http //www.nicovideo.jp/watch/sm6229886 【体験版】ストライクウィッチーズSTG!4面C:http //www.nicovideo.jp/watch/sm6229948 【体験版】ストライクウィッチーズSTG!2面E:http //www.nicovideo.jp/watch/sm6466822 【体験版】ストライクウィッチーズSTG!4面E:http //www.nicovideo.jp/watch/sm6466880 スト魔女STG(シャーリィ・ルッキーニ)http //www.nicovideo.jp/watch/sm7587289 (アルギネイロス) (Banisher) 【STG】 Banisher - バニッシャー 【プレイ動画】:http //www.nicovideo.jp/watch/sm7672806 (天災) 天災HeartBEAT!!の体験版をプレイしてみた 1面:http //www.nicovideo.jp/watch/sm4819697 天災HeartBEAT!!の体験版をプレイしてみた 2面:http //www.nicovideo.jp/watch/sm4819974 (THE 触シュー) 自作STGプレイ動画:http //www.nicovideo.jp/watch/sm6583807 THE Shokushoo #1:[http //www.youtube.com/watch?v=iwkTTP1dYgE feature=related] THE Shokushoo #2:[http //www.youtube.com/watch?v=d0dmNSNO4oc eurl=http //tryangle07.blog32.fc2.com/blog-entry-154.html feature=player_embedded] 触シュー体験版v093 1~2面 プレイ動画:http //www.nicovideo.jp/watch/sm7743183 (SHATTERED CHRONICLE) SHATTERED CHRONICLE Test ver1.21普通にプレイ動画:http //www.nicovideo.jp/watch/sm7364621 SHATTERED CHRONICLE(シャッタードクロニクル)デモPLAY ステージ1:http //www.nicovideo.jp/watch/sm7212274 SHATTERED CHRONICLE(シャッタードクロニクル)デモPLAY ステージ2:http //www.nicovideo.jp/watch/sm7215629 SHATTERED CHRONICLE(シャッタードクロニクル)デモPLAY ステージ3:http //www.nicovideo.jp/watch/sm7215629 SHATTERED CHRONICLE体験版プレイ動画:http //www.nicovideo.jp/watch/sm7236197 SHATTERED CHRONICLE体験版1-3面プレイ:http //www.nicovideo.jp/watch/sm7223617 SHATTERED CHRONICLE<Type-EDGE>体験版プレイ動画:http //www.nicovideo.jp/watch/sm7249092 SHATTERED CHRONICLE体験版プレイ動画<Type-FIRE>:http //www.nicovideo.jp/watch/sm7266336 画質&音質テスト用Rev.3<SHATTERED CHRONICLE(シャッタードクロニクル)>:http //www.nicovideo.jp/watch/sm7216736 (東方褌探記) [新作東方STG]東方褌探記:http //www.nicovideo.jp/watch/sm1724462 (Christmasdius) ファミコン風自作STG『Christmasdius』:http //www.nicovideo.jp/watch/sm5648066 (STAR SHIP) ShootingGameBuilder習作『STAR SHIP』:http //www.nicovideo.jp/watch/sm6496645 (ZEX) (再三に及ぶテスト)-AnotheRZEX-1stボス戦:http //www.nicovideo.jp/watch/sm7412257 (再テスト)-AnotheRZEX-:http //www.nicovideo.jp/watch/sm7375022 自作STGアップテスト:http //www.nicovideo.jp/watch/sm7271856 (Moon Soldier X) 从SX3-レーベル第一弾・奥スクロール弾幕STG『Moon Soldier X』:http //www.nicovideo.jp/watch/sm6604770 (Three Invaders) Three Invaders 全ボス対決:http //www.nicovideo.jp/watch/sm7097969 (Angel Weapon) Angel Weapon ヘタレプレイ 難易度HARD 自機ブレイブヒーロー パート1:http //www.nicovideo.jp/watch/sm7808807 Angel Weapon ヘタレプレイ 難易度HARD 自機ブレイブヒーロー パート2:http //www.nicovideo.jp/watch/sm7809117 Angel Weapon 通しプレイ 難易度ハード 自機ギャラクシーエッジ パート1:http //www.nicovideo.jp/watch/sm7787517 Angel Weapon 通しプレイ 難易度ハード 自機ギャラクシーエッジ パート2:http //www.nicovideo.jp/watch/sm7787701 Angel Weapon 製作者VS魔王:http //www.nicovideo.jp/watch/sm7097969 (雷生音流(仮)) STG製作中 ~ 雷生音流(仮) ~:http //www.nicovideo.jp/watch/sm7780782 (エターナル・ネギ・フィーバー) エターナル・ネギ・フィーバー Ver.3.0b (難易度:SHOOTER):http //www.nicovideo.jp/watch/sm13703083 (デザエモン製 良ゲーム) デザエモンでガンダムシューティングを作ってみた:http //www.nicovideo.jp/watch/sm1843704 デザエモンでスーパーマリオシューティングを作ってみた:http //www.nicovideo.jp/watch/sm1504336 デザエモンでスーパーマリオランドを作ってみた:http //www.nicovideo.jp/watch/sm10449972 デザエモンでドラえもんを作ってみたhttp //www.nicovideo.jp/watch/sm10448345 デザエモンでたこルカのシューティングゲームを作ってみたhttp //www.nicovideo.jp/watch/sm6231659
https://w.atwiki.jp/rssiege/pages/92.html
Patch Notes - Update 2.1 PC 2016/2/11適用 コンソール 2016/2/17 適用 http //forums.ubi.com/showthread.php/1387463-In-Depth-Patch-Notes-%E2%80%93-Update-2-1-%E2%80%93-February-11th-(PC)-amp-February-17th-(Console) New Features Custom Games and Spectator Camera on dedicated servers 10 player Custom Games can now be hosted on dedicated servers, which offers a fair gameplay environment that better suits competition. Dedicated servers means no host advantage, better stability, and makes it harder to cheat. We also are making the Spectator Camera feature available on dedicated servers, allowing an 11th person to observe matches held on those servers. There are currently limitations on using said feature. We do plan on making it more accessible and improving the feature over time, but wanted to share it today with you. Current limitations There must be 10 players for a Custom Game on dedicated servers to start. In order to create a game with a Spectator, the spectator has to be the one creating said game -as Spectator. In that case, there will be 10 players and 1 spectator in a match. Only one spectator can be present in a Custom Match hosted on dedicated servers. Even though it is on dedicated servers, if the match creator quits, the lobby is disbanded. These matches are invite only. You will have 10 minutes to fill the lobby and start to game to keep the match on a dedicated server. There is currently no way to return to an already started match if you leave or disconnect. As the creator, you won’t be able to create a new Custom Game on dedicated servers for 10 minutes if you shut down your previous Custom Game hosted on dedicated servers. In order to launch a Custom Game on dedicated servers, from the main menu, select MULTIPLAYER CUSTOM GAME ONLINE CREATE CREATE NEW PLAYLIST (or select one you already made)Fill Playlist Name Press Add a Match, then edit the details of your match and save your playlist. Select any of your previously created playlists, this will bring up the CREATE GAME panel. Decide whether you want to Create as Player or Create as Spectator. Select Server Type Dedicated Server Allow Spectator will be automatically set to off, however you can join yourself as a Spectator. Data Centers can be selected for Custom Games hosted on dedicated servers If players or spectators do not wish for the game to be hosted in their default region’s data center, they will be able to change when creating the game, by changing the selection from the Data Center category. List of Data center abbreviations and full names default (based on ping) eus (US East) cus (US Central) scus (US South Central) wus (US West) sbr (Brazil South) neu (Europe North) weu (Europe West) eas (Asia East) seas (Asia South East) eau (Australia East) wja (Japan West) General Tweaks Improvements Balancing Tweaked Blitz’s head model and hitbox to have the same amount of exposure as the other shield-wielding Operators and Recruits. Blitz’s opponents were able to headshot him with ease over his shield due to his big head model. We have reduced the size of his head model and made his shield taller. Tweaked recoil on certain weapons in order to make them more controllable. PKP Pecheneg (PC only) AUG Player Comfort Added HUD presets in Custom Games to accommodate different needs Added ESL Pro League S1 HUD, which is the preset chosen by ESL for their tournaments. Altered Hardcore HUD, which is our first iteration leading to the Hardcore Mode. It is not final and is just a first step we can share as we work on completing the Game Mode. Daily Challenges now accumulate daily without needing to log in Players no longer need to log in at least once every 24 hours to get a new challenge. Instead, one challenge is granted every day to every player that has at least one free challenge slot, even if they don t log in. Fairfight cheating kick message updated to make it clearer When a player is banned, an unclear message was broadcasted to all players playing in public matchmaking ‘[PLAYER] has removed from the match by FairFight™.’ From now on, the message ‘[PLAYER] has been banned from the game by FairFight™.’ will be broadcasted instead. Main Bug Fixes Please be aware that this is not an exhaustive list and that we are only highlighting fixes that were done about the most commonly raised bugs. Gameplay fixes Operators sometimes are displayed in T-Pose, slide around the maps and don’t have any textures. – FIXED Headshot hits do not register properly. – FIXED (We will keep looking for additional improvement opportunities.) Exploit Kapkan’s trap can have an invisible laser if specific steps are followed. – FIXED Exploit Bandit could duplicate the batteries in his inventory by doing a certain behavior. – FIXED Exploit Players able to clip inside walls using Deployable Shields. – FIXED Collar collision on Frost and Buck, make headshots register as upper body damage. – FIXED Glaz is able to take down Castle Barricades with only 4 shots. – FIXED Player able to clip inside walls by using Deployable Shields. – FIXED Nitro Cells stick to the edges of tiny leaves on plants. – FIXED . Switching weapons takes Buck out of the Skeleton Key mode. – FIXED Blitz’s gadget blinds players who were not facing it. – FIXED Frost’s Welcome Mat is not destroyed when placed on a trap door which is then reinforced. – FIXED Sometimes, players get an infinite reload animation. – FIXED Sometimes, players cannot reload their weapon. – FIXED Player has a jammed screen if holding the drone in his or her hand near a Signal Disrupter. – FIXED If an attacker is killed at the same time as they finish placing the defuser, the defender won’t be able to disable it. – FIXED Armored barricades placed by Castle appear as intact when Castle is looking at them, while they are displayed as destroyed for other players. – FIXED PVE Inconsistency between the number of AI displayed to be killed at the start of the session on Yacht and the one displayed for the rest of the maps on all difficulty levels. The amount of AI spawning was not the same as the amount of AI displayed. It was 20 on all difficulty levels while it should have been 22 (normal), 26 (hard) and 30 (realistic). – FIXED (PC) Cannot HOLD Sprint when Walk is set to TOGGLE. – FIXED Yacht when playing during daytime with Montagne, broken glass decals are completely dark. – TENTATIVE FIX (We will be tracking for it once Patch 2.1 goes live, currently cannot reproduce the bug anymore internally. Please reach out to customer support if you experience it after the patch is live, thank you!) Level design fixes Yacht ceiling glitch exploit player is able to vault near the roof of the front end of the boat inside the map’s ceiling, gaining a tactical advantage. – FIXED Presidential Plane glitch exploit Drone can jump through a wall in the Cargo and get inside the Plane’s textures. – FIXED Oregon glitch an exterior brick wall could be shot through from EXT Farmlands. - FIXED Yacht slot machine glitch after shooting the slot machine, it creates a vault detection that makes the player vault. - FIXED Yacht exterior cameras are missing their location names. – FIXED Yacht drones can go out of world at the EXT East Glacier. – FIXED Yacht drones can fall in the water and out of map at the King of the World location. – FIXED Yacht asset left floating after destroying wall in the Infirmary. – FIXED Club House players can fall out of world when installing a booby trap in the Basement. – FIXED Chalet Invisible collision present on the table located in the Dining Room at 1F. – FIXED Bank light issue present on the South wall of the CEO Office. – FIXED Online fixes Players sometimes join a Ranked match that is already in progress. – FIXED Cannot Vote Kick a second player from a PVP session and Team Kill Auto-Kick and Hostage Kill Auto-Kick become unavailable. – FIXED Error code 0-0x00000602 is received when returning from a matchmaking game to looking for players step. – FIXED PVE Broken friendly fire kick system. – FIXED Custom Game After being kicked from a Custom Game session, the player is able to join through the Open to Friends option. – FIXED UI fixes In Custom Games, the Hardcore HUD features the old Simplified HUD settings. – FIXED There is no timer present during the lobby screen. – FIXED Platinum Rank appears misspelled in the End of Round Screen. – FIXED Gun icon is displayed in the Round Log instead of the fall icon when bleeding out from fall damage in the game. – FIXED Miscellaneous fixes Players playing Lone Wolf receive Situations’ Renown and XP. – FIXED Yacht Missing weapon textures during PVP matches. – FIXED The lower part of Blitz’s character model is flickering. – FIXED Weapons show black texture after playing several Custom sessions in a row. – FIXED When reloading L85A2, ammo magazine clips through weapon. – FIXED MP7’s attachments conflict with the default iron sight. – FIXED There is no sound for the Season 1 Operators when reloading their weapons. – FIXED Frost’s Welcome Mat gadget has no sound effects when deployed or picked up. – FIXED Minor bugs present in Spectator Camera. – FIXED PVE First person gun models and players are invisible occasionally. – FIXED (PC) It is possible to see through walls using NVidia SLI. – FIXED (PS4) ‘Recently met players’ feature now functional (was already working on XB1). – FIXED Some unlisted tweaks fixes implemented with Patch 2.0 Online improvements Improvements on cheating countermeasures. From now on, when players are banned, a notification in the combat log is broadcasted to all players currently playing in public matchmaking for all platforms. Improvements on automatic data center selection. Balancing Sledge’s hammer swing speed significantly increased. Glaz can now destroy wooden barricades. Player comfort Map ping maximum range significantly increased. (This is not referring to latency ping) Weapon skins can now be previewed full screen in the Shop. (PC) Can now check scoreboard from the lobby by pressing the TAB key. Gameplay bug fixes Fixed a bug in which it was possible to obtain full accuracy for shield-wielding Operators before the end of the ADS transition animation. Misaligned optics fixed. Online bug fixes Fix for estimated wait time in the matchmaking lobby screen. Fix of various disconnect issues. 翻訳者がいなくなったので原文のせておきます - 名無しさん 2016-02-17 09 38 50 名前